Category Archives: Culture

Alarm fatigue vs systematic critique

We suffer from alarm fatigue. Targeted alarm of the kind, "Hey! This person is blatantly lying!" is for finding the occasional, rare bad actor. The kind of alarm that needs raising for self-propagating patterns of motivated reasoning is procedural or conceptual. People are mistakenly behaving (in some contexts) as though certain information sources were reliable. This is often part of a compartmentalized pattern; in other contexts, the same people act as though, not only do they personally know, but everybody knows, that those sources are not trustworthy.

To take a simple example, I grew up in a household with a television. That means that, at various times in the day, I was exposed to messages from highly paid expert manipulators trying to persuade me to consume expensive, poor-quality, addictive foods that were likely to damage my mind and body by spiking my blood sugar and lowering my discernment. I watched these messages because they were embedded in other messages exposing me to a sort of story superstimulus with elevated levels of violence and excitement, but mostly devoid of messages from my elders about what sorts of time-tested behaviors are adaptive for the community or individual.

If you try to tell people that TV is bad for kids, they'll maybe feel vaguely guilty, but not really process this as news, because "everybody knows," and go on behaving as though this was fine. If you manage to get through to them that TV ads are Out to Get You,  this might get their attention, but only by transmitting an inappropriately concentrated sense of threat - or an unproductive general paranoia. Continue reading

Towards optimal play as Villager in a mixed game

On Twitter, Freyja wrote:

Things capitalism is trash at:

  • Valuing preferences of anything other than adults who earn money (i.e. future people, non-humans)
  • Pricing non-standardisable goods (i.e. information)
  • Playing nicely with non-quantifiable values + objectives (i.e. love, ritual)

Things capitalism is good at:

  • Incentivising the production of novel goods and services
  • Coordinating large groups of people to produce complex bundles of goods
  • The obvious: making value fungible

Anyone know of work on -

a) integrating the former into existing economic systems, or
b) developing new systems to provide those things while including capitalism's existing benefits?

This intersected well enough with my current interests and those of the people I've been discoursing with most closely that I figured I'd try my hand at a quick explanation of what we're doing, which I've lightly edited into blog post form below. This is only a loose sketch, I think it does reasonably precisely outline the argument, but many readers may find that there are substantial inferential leaps. Questions in the comments are strongly encouraged.

Any serious attempt at (b) will first have to unwind the disinformation that claims that the thing we have now is capitalism, or remotely efficient.

The short version of the project: learning to talk honestly within a small group about how power works, both systemically and as it applies to us, without trying to hold onto information asymmetries. (There's pervasive temptation to withhold political information as part of a zero-sum privilege game, like Plato's philosopher-kings.) Continue reading

Pecking Order and wings

There are a few points I didn't make in my post on blame games because they seemed extraneous to the core point, which are still important enough to write down.

Pecking Order

The Pecking Order game is a zero-sum game in which people closer to the center expropriate from people farther from the center, and use some of those resources to perpetuate the power imbalances that enable the expropriation. Players that fail to submit to expropriation by higher-level players are punished by those more-powerful players, often through intermediaries. Players that fail to help members of their class expropriate from those beneath them are excluded from their class, and often coordinated against more overtly.

This game isn't inherently majoritarian, - instead, it allows smaller groups to stably expropriate from larger ones, because every player in the middle has a short-run incentive to go along with the arrangement.

When pecking orders are overt and common knowledge, there can be an element of delegation that allows the pecking order to process some limited amount of information centrally, as a hierarchy. Feudalism is a simple example of the hierarchy game. Modern states almost always have some hierarchical arrangements, such as the police and military, and (less formally) economic class. Continue reading

Commentary on Philosophy War

[Epistemic status: Truth-oriented, but don't want to stake any capital on this. Read only for fun, but you might learn something.]

https://www.youtube.com/watch?v=LWsFWdqLmNM

Currently reading Adorno and interested in this silly little video.

"Zizek" makes a good-faith effort to get people with multiple perspectives talking with each other about subjects related to the set {Wagner, automation, Judaism, Adorno, Wicca} through truly epic levels of conviviality, but they have some sort of Babel problem and can't actually communicate. This leads to a war that pretends to be about philosophical differences, but if you look at what the words cash out to they're not really more meaningful than "Hey! Hey! Hey! I wish to borrow Pakistan!" or "My neighbors suffer, Whee!" - calls to action to expropriate via organized violence, and endorsement of the same.  Continue reading

Blackmailers are privateers in the war on hypocrisy

Allowing blackmail seems prima facie good to me, since it's a tax on covert illicit behavior. Zvi seems to think, to the contrary, that it's prima facie bad.

Robin Hanson argued: If there exists some information about someone that, if revealed, would cause people to coordinate to punish them, then it's good for this information to be revealed because on average it's good for such people to be punished. Blackmail rewards people for investigating covert illicit behavior that would otherwise remain undetected, and correspondingly punishes the people engaging in that behavior.

Zvi offered two interesting arguments against this, which I'll address one at a time.  Continue reading

Moral differences in mediocristan

Scott Alexander writes:

Utilitarianism agrees that we should give to charity and shouldn’t steal from the poor, because Utility, but take it far enough to the tails and we should tile the universe with rats on heroin. Religious morality agrees that we should give to charity and shouldn’t steal from the poor, because God, but take it far enough to the tails and we should spend all our time in giant cubes made of semiprecious stones singing songs of praise.

He suggests that these are surprisingly divergent visions of the highest good, for moral visions that give similar advice for day-to-day life:

converting the mass of the universe into nervous tissue experiencing euphoria isn’t just the second-best outcome from a religious perspective, it’s completely abominable

But what strikes me about them is how similar they seem, when you strip away the decorative metaphors. Continue reading

Culture, interpretive labor, and tidying one's room

While tidying my room, I felt the onset of the usual cognitive fatigue. But this time, I didn't just want to bounce off the task - I was curious. When I inspected the fatigue, to see what it was made of, it felt similar to when I'm trying to thread a rhetorical needle - for instance, between striking too neutral a tone for anyone to understand the relevance of what I'm saying, and too bold of a tone for my arguments to be taken literally. In short, I was shouldering a heavy burden of interpretive labor.

Why would tidying my room involve interpretive labor?  Continue reading